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January 31
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:iconsalsav91:
Just a quick and dirty tip to those that want to create the illusion of a night map on any map. This same technique can help create night to day maps as well.
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:iconthezeroteam:
Can I add something here that I do? :meow:
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:iconsalsav91:
*salsav91 3 days ago  Hobbyist Filmographer
I dont see why not?
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:iconthezeroteam:
Yay, I guess!
Well, yeah, I'd go ahead and do what you do.
But, I also change toneMapScale further down than I believe you do.

I set it to (according to the Element Viewer, not Motion/Graph Editor) 0.1, and I have a thing in mind where I'll go with 0.01.
Why? So I can add Lights myself. (I also do that for day maps, setting the toneMapScale down and adding lights.) To give models shadows.
But the SkyBox is so dark... Well, I go find the SkyBox's .VMTs, open them in Notepad++, and add *$color "[10 10 10]"* (or 100, for toneMapScale 0.01). That way, the SkyBox won't be too dark, and the map won't be too bright, though I cast lights everywhere.

The thing is, however, until setting toneMapScale down, the SkyBox is usually overbrightened.
And working with lights in the view gives a bit more lag. But that's nothing major.


Eeyup, I do something overly stupid with an overly big cost in framerate for just a slightly better result.
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:iconthedukedog:
Mood: Love ~TheDukeDog May 13, 2013  New member
Thank you!!!!
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:iconzsylam:
Is this work in TF2?
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:iconsalsav91:
*salsav91 May 12, 2013  Hobbyist Filmographer
If you activate sv_cheats to 1 and its your own server, then chances are it can work.
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:iconghostofsand:
~GhostOFSand Apr 27, 2013  Student Digital Artist
That's quite helpfull,thanks
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:iconthezeroteam:
...Danke. This could turn out to be helpful for me some time. :iconrubberfruitplz:
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:iconchirpachirp:
fghjb Thanks a bunch!
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